# Unlock Team

<mark style="color:green;">`POST`</mark> `https://api.sonorancms.com/v2/community/erlc/teams/unlock`

> **Rate limit:** `18 requests per minute`

> Authenticated v2 endpoints are rate limited per credential rather than per IP address.

Unlock an ER:LC team.

## Request Body

\| Name | Type | Required | Description |

\| --- | --- | --- | --- |

\| `robloxJoinCode` | string | Yes | See example request for the shape. |

\| `team` | string | Yes | See example request for the shape. |

## Example Request

{% tabs %}
{% tab title="Sonoran.lua" %}

```lua
local Sonoran = require("sonoran")

local sonoran = Sonoran.createClient({
  product = Sonoran.productEnums.CMS,
  apiKey = "YOUR_API_KEY",
  communityId = "YOUR_COMMUNITY_ID",
  defaultServerId = 1,
  timeoutMs = 30000,
})

local payload = {
  ["robloxJoinCode"] = "ABC123",
  ["team"] = "Police"
}

local response = sonoran.cms:unlockTeamV2(payload)

if response.success then
  print(response.data)
else
  print(response.reason)
end
```

{% endtab %}

{% tab title="Sonoran.js" %}

```javascript
const Sonoran = require("sonoran.js");

const instance = Sonoran.instance({
  apiKey: "YOUR_API_KEY",
  communityId: "YOUR_COMMUNITY_ID",
  product: Sonoran.productEnums.CMS,
  serverId: 1,
});

async function main() {
  const payload = {
  "robloxJoinCode": "ABC123",
  "team": "Police"
};

  const response = await instance.cms.unlockTeamV2(payload);

  if (response.success) {
    console.log(response.data);
  } else {
    console.error(response.reason);
  }
}

main().catch((error) => {
  console.error(error);
});
```

{% endtab %}

{% tab title="Sonoran.py" %}

```python
from sonoran import Instance, productEnums

instance = Instance(
    apiKey="YOUR_API_KEY",
    communityId="YOUR_COMMUNITY_ID",
    product=productEnums.CMS,
    serverId=1,
)

payload = {
  "robloxJoinCode": "ABC123",
  "team": "Police"
}

response = instance.cms.unlockTeamV2(payload)

if response.success:
    print(response.data)
else:
    print(response.reason)
```

{% endtab %}

{% tab title="Sonoran.Net" %}

```csharp
using Sonoran;
using System.Text.Json;

using var sonoran = new SonoranClient(new SonoranClientOptions
{
    product = SonoranProduct.CMS,
    apiKey = "YOUR_API_KEY",
    communityId = "YOUR_COMMUNITY_ID",
    defaultServerId = 1
});

var payload = new {
  robloxJoinCode = "ABC123",
  team = "Police"
};

var response = await sonoran.Cms.unlockTeamV2(payload);

if (response.success)
{
    Console.WriteLine(JsonSerializer.Serialize(response.data));
}
else
{
    Console.WriteLine(response.reason);
}
```

{% endtab %}

{% tab title="OpenAPI" %}

```yaml
openapi: "3.0.3"

info:

  title: "Sonoran CMS v2 - Unlock Team"

  version: "1.0.0"

  description: "Unlock an ER:LC team."

servers:

  -

    url: "https://api.sonorancms.com"

paths:

  /v2/community/erlc/teams/unlock:

    post:

      summary: "Unlock Team"

      operationId: "unlockTeam"

      requestBody:

        required: true

        content:

          application/json:

            schema:

              type: "object"

      security:

        -

          bearerAuth: []

      responses:

        "200":

          description: "Successful response"

          content:

            application/json:

              schema:

                type: "object"

              example:

                success: true

                data: "The police team has been locked down to a maximum of 12 players."

                meta:

                  timestamp: "2026-04-15T00:00:00.000Z"

                  path: "/v2/community/erlc/teams/unlock"

components:

  securitySchemes:

    bearerAuth:

      type: "http"

      scheme: "bearer"

      bearerFormat: "JWT"
```

{% endtab %}

{% tab title="cURL" %}

```bash
curl --request POST \

  --url "https://api.sonorancms.com/v2/community/erlc/teams/unlock" \

  --header "Authorization: Bearer YOUR_API_KEY" \

  --header "Accept: application/json" \

  --data '{"robloxJoinCode":"ABC123","team":"Police"}'
```

{% endtab %}
{% endtabs %}

## Response

The `data` value is a confirmation string. The exact wording changes for lock and unlock, but both endpoints return a string rather than a structured object.

```json

{

  "success": true,

  "data": "The police team has been locked down to a maximum of 12 players.",

  "meta": {

    "timestamp": "2026-04-15T00:00:00.000Z",

    "path": "/v2/community/erlc/teams/unlock"

  }

}

```


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.sonoransoftware.com/cms/developer-api-documentation/api-integration/api-endpoints-v2/erlc/unlock-team.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
