> For the complete documentation index, see [llms.txt](https://docs.sonoransoftware.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.sonoransoftware.com/store/street-signs/features-and-use-cases.md).

# Features and Use Cases

{% hint style="warning" %}
**Coming Soon**

This page previews the planned Street Signs experience and will continue to expand as release media and examples are finalized.
{% endhint %}

## Core Features

### Roadside Messaging

Create signs for closures, lane changes, detours, warnings, route guidance, and general roadside communication.

> Screenshot Placeholder: Message sign with a traffic advisory.

### Directional Signage

Add signs that help guide players to districts, landmarks, staging areas, event locations, or department facilities.

> Screenshot Placeholder: Directional sign pointing to multiple destinations.

### Warning and Advisory Signs

Support scenes with speed warnings, hazard messaging, and changing roadway conditions.

> Screenshot Placeholder: Warning sign placed near an active scene.

### Large Display Boards

Use larger sign options for event announcements, city notices, or high-visibility map decoration.

> Screenshot Placeholder: Large display or billboard-style sign.

### Persistent World Detail

Build recurring city infrastructure that remains part of your environment instead of temporary one-off props.

> Screenshot Placeholder: Permanent signage used across a full roadway network.

### Staff-Friendly Management

Give the right people access to update signs quickly so scenes can stay organized without unnecessary friction.

> Screenshot Placeholder: Staff-managed sign workflow.

## Roleplay Scenarios

### Law Enforcement

Use Street Signs to support roadblocks, accident reroutes, active scene perimeters, and special enforcement campaigns.

### Fire and EMS

Mark emergency access routes, scene safety zones, evacuation guidance, or temporary closures during major incidents.

### Department of Transportation

Create construction projects, lane shift warnings, equipment zones, detours, and long-term roadway improvements.

### Server Events

Direct players to car meets, races, parades, community events, or temporary map experiences with clear on-map signage.

### Everyday Worldbuilding

Fill empty roadways, industrial areas, and city entry points with signs that make the server feel more believable and complete.

## Why Communities May Use It

* Cleaner traffic scenes
* Better player wayfinding
* More immersive public works roleplay
* Reusable infrastructure for recurring events
* Higher-quality map presentation

## More To Come

This page will later include side-by-side sign examples, pack highlights, and additional real in-game scenario screenshots.


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