📋Changelog
View the changelog for the Sonoran Radio application and in-game resource.
2.21.2 - 10/21/2025
Custom Domains Cloudflare for SaaS
Updated the custom domain setup to use the newer "Cloudflare for SaaS" method, with legacy being depreciated in the near future.
Reconnection Handling
Fixed an issue primarily in-game, where users would be unable to hear other transmissions after a network reconnection.
2.21.0 - 10/17/2025
Shared Radio Channels
Communities can now link multiple radio channels together from separate groups. Useful for shared "Interops" or other communication channels between departments.
Signal Jammers
Added in-game signal jammer items, configurable with QB Core and ESX to block radio signals within a specified radius.
Emergency Call Redial
Added the ability to re-dial an emergency caller after the call has been ended.
AI Callouts: Postal Code
Added postal code text-to-speech in the AI pursuit callouts.
Earpiece Notifications
Added an in-game notification whenever a configured earpiece is inserted or removed, confirming if other players nearby can hear your radio or not.
2.20.0 - 07/21/2025
Voice EQ: V2
Added a new pre and post-effect advanced EQ in the voice effect settings.
Persistent Scanners: Model Options
Added new model options for in-game persistent scanners.
Persistent Scanners: Move
Added the ability to move an existing in-game persistent scanner instead of needing to delete and re-add it.
Radio Frame & User List Size Safety
Added checks to prevent users from resizing the radio or connected users list to be off of their screen, reducing the need for the
/radio resetcommand.
Default Settings: ESC Behavior
Added the ability to set the in-game FiveM ESC default behavior.
VFX Customization: XMIT vs RECV Signal Strength
Added two sliders in the voice customization testing menu to better reflect in-game usage for both transmitter and receiver signal strength.
Desktop Channel Hotkey
Fixed an issue with desktop per-channel hotkeys not being able to be re-registered with a new key.
#29952 - Persist Frame
Fixed an issue where frame selection would not persist when in QB item mode.
2.19.0 - 07/10/2025
Custom Domain
Added the ability to utilize a custom domain, logging users directly into your radio community.
Vanity URLs
Communities now have a free vanity URL located at COMMUNITYID.sonoranradio.com.
Custom Community ID
Communities can now customize their community ID for easier user joining and vanity URL customization.
Scanner UI Menu
Added a graphical UI to interact with in-game scanners.
Frame Customization: In-Game Placement Menu
Added an in-game menu to easily customize new frames and live adjust the positioning, sizing, etc.
Aircraft Frame Support
Added support to specify custom radio frames for aircraft use.
Proxy URL - IP Backup
In the event that the CFX proxy fails for push events, servers will automatically fall back to a direct IP and port.
AI Pursuit Callouts
Added AI powered pursuit callouts, toggleable with a hotkey. When enabled, your radio will automatically transmit your heading, street, and speed.
Speaker Grouping
Added the ability to group multiple in-game speakers to a single location, cleaning up the dispatch tone board.
#28477 Panic Open Mic
Added the option to automatically leave the user's microphone on for a configurable amount of time after pressing the panic button.
Desktop: Side Mouse Button Support
Overhauled and wrote a custom keybind handler, allowing for better keybind support with side mouse buttons and more.
QBox Death Support
Added death detection support for QBox, allowing the radio to shut off when dead.
#29110 - CAD Call Info Close
Fixed an issue causing radio call information screens to not clear when a CAD call is closed or your unit is unassigned.
ACE Perm Sync - Don't Require Auto-Approve
Fixed an issue causing ACE permission sync to require the auto-approve permission before granting any other permissions.
User List Improvements
Fixed an issue with the in-game online users list not allowing for complete scrolling with large player counts.
#29490 - Talking while Dead
Fixed an issue allowing some users to talk on the radio when the prevent transmission while dead feature was enabled.
#29213 - Server Rack Positioning
Fixed an issue causing server rack repeaters to spawn and save slightly off of their proper position.
In-Game Chatter - Custom Community PTT SFX
Fixed an issue causing in-game chatter to use the default mic clicks instead of the custom community-wide microphone clicks.
Text UI Condense Improvements
Fixed an issue causing the transmitting username on the text based UI to show twice, taking up space and shifting the UI into two parts.
Multiple Servers - Same IP
Fixed an issue where running multiple servers on the same IP (but different ports) and on the same radio community would cause one to override the push url for the other.
Servers - Admin Delete
Fixed an issue where users with the admin permission could not delete servers.
2.18.0 - 05/08/2025
Simulated Background
Added new functionality to add in simulated background noise for in-game sirens, boat engines, helicopter rotors, and gunshots.
Multi-Server
Added support for multiple radio servers under one community.
LB Phone Integration
Added integration with LB phone to call emergency services and hide the emergency call banner from the user's screen.
Thank you to IC-Technologies for providing much of the LB Phone integration code!
Default Community Settings
Added a new customization option for default user settings when joining a community.
Auto-Gain Control
Set automatic microphone gain to be enabled by default.
Menu: Repair all Repeaters
Added a new menu option to repair all radio towers and repeaters at once.
#28108 - Extended Frequency Options
Removed frequency restrictions from radio channels in advanced mode.
Management Panel Lookups
Added new internal tools for faster customer support.
#28202 Connected Users List
Fixed an issue with users transmitting on multiple channels not showing properly on the in-game user list.
#28418 - Enforce Radio Item
Fixed an issue causing the enforce radio inventory item function to not work.
HF: Chatter Exclusions
Fixed an issue with non-props not working properly as earpieces when configured.
Siren Volume Increase Pop
Removed the volume increase/decrease sound effect when toggled via the in-game siren toggle.
#28572 - Desktop Copy
Fixed a permission issue preventing the community ID/key copy function from working on desktop.
2.17.2 - 04/07/2025
Audio Duplication and Static
Fixed an issue causing some users to transmit doubled audio (echoing) and/or constant static when not using the vocoder.
#28123 - Local SFX
Fixed an issue causing local custom mic click SFX to not work.
RocketNode Promotional Images
Fixed an issue causing RocketNode promotional images to not load in the app versions of Sonoran Radio.
2.17.0 - 04/03/2025
Multi-Channel Transmit
CTRL+Clickon a channel to transmit on multiple at once.
Chatter: Volume Level from Source Player
In-game chatter volume is based on the person's actual radio volume. Turning down your radio on a traffic stop will make it quieter for people around you.
Hotkeys: Per-Channel PTT
Added customizable per-channel PTT buttons in the dispatcher panel, allowing users to quickly switch and talk in a specific channel with one key.
Hotkeys: Clear/Un-Set
Right-click on a hotkey to clear it.
Radio Event: 911 Call Answered - Dispatcher Name
Added the ability to see the 911 call's dispatcher name both in-game and programmatically with the resource API.
Tower Destruction Events
Added in-game events on tower destruction to help log who damaged the repeaters.
#27676: Mic Perm Reset
If a user clicks deny on the in-game F8 mic permissions, it will reprompt them every time they try and use the radio.
Modern UI - Remove Scrollbar
Hid the vertical scrollbar on the modern UI when in-game.
Channel TTS Cache Busting
Fixed an issue causing the channel AI TTS audio to not clear cache when updated directly from the dispatch panel.
2.16.0 - 03/10/2025
Qbox & OX Inventory Support
Added support for OX inventory in both QBCore and QBox
Display Name: CAD Sync
Added a new CAD integration feature to automatically update your radio display name based on unit information
Display Name: Command
Added an in-game command to set your radio display name
Display Name: Export
Added a developer export to set your radio display name
Voice Effects: Import/Export
Added a modal to import and export radio voice effect profiles
Radio Active Export
Added a developer export to check if the radio is active (turned on)
Config.lua Malformat - Throw Clear Error
In the event of a malformed config.lua, the resource will throw a clear error message
Neaby Chatter: Buzz
Fixed an issue causing a loud but short "buzz" sound when passing a nearby radio (chatter) at rapid speeds
HF: #27364 Panic Keybind
Fixed an issue throwing an error when pressing the in-game panic keybind
Scan List Restore Post-Transmit
Fixed an issue causing the scan list to not properly restore after a super short transmit (by yourself or others) in your primary channel
2.15.0 - 02/12/2025
ACE Permission Sync (Auto-Approve + Community Perms)
Added an ACE permission sync option to automatically approve users and grant community permissions based on in-game ACE permissions.
In-Game Channel Changer - Group Handling
Added a right-click option on the top channel change knob in-game to toggle between changing channels and channel groups.
Tone Board: Live TTS AI
Added the ability to generate temporary AI powered text-to-speech tones directly from the tone board.
Scanned Channel Audio Indicator
Added new UI elements on the in-game radio to indicate a transmission from a scanned channel, along with the user's name and channel.
#27054 Mute Scanned on Primary Transmission
Added the setting option (enabled by default) to mute scanned channels when another user is talking on your primary channel.
#27143 Group Change Channel Persistence
Using hotkeys to change your group from one to another now saves and restores your last used channel when going back to a previous group.
Volume Hotkey SFX
Added customizable hotkey sound effects for the volume hotkeys.
Tunnels: Menu Expansion
Added a toggle visibility button in the tunnel editor menu.
Added the ability to select and remove a configured tunnel via menu.
Dispatch UI: Show Channel IDs
Dispatch UI now has a toggle button to view channel IDs for in-game permissions.
Channel & Group Hotkey: In-Game Notify on No Options
Added small in-game notices on channel and group change hotkeys if there is no other group or channel to page to, in order to reduce confusion.
#27173 Hotkey Resize
Fixed an issue causing desktop hotkeys to stop working if the screen was resized down to mobile UI mode and back.
2.14.0 - 01/30/2025
Panic: Radio & Dispatch Display
Expanded radio panic functionality to reflect in the in-game and dispatch UI with a customizable sound.
Volume Hotkeys
Added in-game and in-app hotkeys to quickly adjust the radio volume by a configurable amount.
Channel Hotkeys
Added in-game and in-app hotkeys to quickly page through channels in your group.
Group Hotkeys
Added in-game and in-app hotkeys to quickly page through channel groups.
Sirens On Volume Increase
Added automatic, configurable volume adjustment when sirens are toggled on in-game.
In-Game Channel Transmit Command
Added a new in-game command to toggle transmitting on a specific channel.
In-Game Scan List Command
Added a new in-game command to toggle a scan list.
In-Game Scan Channel Command
Added a new in-game command to toggle a channel scan.
In-Game Stream Deck Integration
Documented Stream Deck integration with the new FiveM commands.
Frame Selection Persist
In-game frame selection now persists/saves for the next time you join.
Emergency Call Export: Answered + Ended
Added additional integration values for in-game emergency calls to determine when the call is answered by a dispatcher or ended by a dispatcher.
Emergency Call Resource Export: Name Parameter
Added an additional parameter to customize the caller's name for in-game emergency calls.
Scan List: Drag-and-Drop Reorder
Scan lists can now be reordered via drag-and-drop
Modern UI: Group Name Display
The modern in-game radio style display now also lists the channel group.
Speaker Menu: Live Updates + JSON Corrupted
Fixed issues causing the in-game speaker location menu to not live update in the dispatch tone board and cause the JSON config to become malformed.
2.13.2 - 01/22/2025
AI Tone TTS: Removed Character Limit
Removed the 50 character limit for community integrated AI text-to-speech tones.
Transmission Logs: Vocoder Cutoff
Fixed an issue causing transmission logs to be cutoff when using the vocoder effect due to other optimizations.
Transmission Logs: Download
Fixed an issue causing downloaded transmission logs to be corrupt and not playable.
2.13.0 - 01/21/2025
In-Game Physical Scanners
Added in-game physical scanner items for civilians to hear radio transmissions
Transmission Logs
Added transmission logs in the dispatch panel with optional AI transcriptions
#26361 Transmit to In-Game Speakers
Added the ability to locally record microphone audio to play over the tone board to radios and in-game speakers
AI: Tone Text to Speech
Added the ability to generate AI text to speech tones
#26385 Stacked Tones
Added the ability to "stack" and play multiple tones in a row
#26534 In-Game/Mobile Radio Scan Lists
Added configurable scan lists to quickly swap between multiple scanned channel groups
#26414 Persist scanned channels
Scanned channels now save locally to be restored when turning the radio back on
Vocoder Bitrates
Added adjustable bitrates to the vocoder voice effect
Free Vocoder
Made the new vocoder available to the free version of Sonoran Radio
In-Game Text Radio SONORAN Branding
Added small branding to the text based display in-game when large enough (vehicle display)
Vocoder PTT Timing
Overhauled and improved vocoder PTT handling to ensure local UIs update much faster without a long delay before and after the transmissions
#26458 Connect: Permission Denied Mic General Error
Added improved notice and handling in the browser version if microphone permissions are not granted
Hotkey: Prevent Left Mouse
Blacklisted the left mouse button from being used as a hotkey
2.12.0 (Full Release) - 12/31/2024
Radio Chatter: Vehicle Detection
Added vehicle detection to lower and muffle nearby radio chatter if the user enters a vehicle. Chatter volume resumes if the window is down/broken or the door opens.
Emergency Call: Nearby Chatter
When a user is making an emergency call on the phone, nearby users can now faintly hear the dispatcher talking on the other side of the phone.
Voice Effect: Clipping
Added a new "clipping" voice effect to cut audio in and out when the radio signal is poor. This effect is designed to pair particularly well with the vocoder.
Transfer Community
Added an option in the administration panel to transfer community ownership to another user.
Emergency Call: SFX
Added a community customizable incoming emergency call sound effect for dispatchers.
Backend Error API Clearnup
Cleaned up general backend errors from the API
In-Game Debug
Removed leftover in-game debug prints
2.11.0 (Beta) - 12/19/2024
Text Style Display
Added a new screen display style with a "text-based" UI for older radio styles
Settings UI: Tabs
Overhauled the settings modal with tabs for each section
Hide Radio ESC User Config
Added three radio display options for ESC behavior (stay on screen, hide, show only while transmitting)
Expired Community Removal
Added automatic community deletion, if on the free version, after 30 days with a 21 day notice
Emergency Call: Fix Hear Radio Chatter Nearby
Fixed an issue where users could not hear nearby radio chatter while on a 911 call
Hide/Close Radio when QB Item Gone
Fixed an issue where removing the QB/ESX radio item would not turn off and remove the radio from the user's screen
2.10.0 (Beta) - 12/03/2024
#25437 Radio In-Game Display
The in-game radio will now persist on the user's screen, until they use
/radio hide. Per-user customization will be released in a coming update.
#25917 - EUP Chatter
Added support for drawable items (in addition to the existing prop support) for EUP chatter exclusion.
Permission Reactivity
When connected to the radio, user permissions will now update in real time.
Customize 911 Command
Added a new config
emergencyCallCommandproperty to customize the /radio 911 to other numbers or words based on locality.
Configure Default Keybinds
Added new configuration values to customize the default radio keybinds for new in-game users.
In-Game Unlink via Pending Screen
Added an account un-link for the in-game pending community approval screen.
Community Cards - Leave Community
Added a leave community button in the portal.
In-Game Audio Subprocess Info
Added a short URL guide in the in-game volume slider to help users who may be having a hard time hearing people.
Homepage - Emergency Call Promo
Added a promotional tab on the front page for the in-game emergency call feature.
#25858 Radio Frames
Fixed an issue causing some communities to have no frame options available in settings based on their config values.
HUD Disconnect
Fixed an issue causing the HUD view to show as disconnected.
#25846 - Connected Users API
Fixed an API 500 error when requesting the active users, but none are connected.
#25741 - Radio Inventory
Fixed an issue where using enforceRadioItem would throw an error that the radio item is not in your inventory.
2.9.0 (Beta) - 11/07/2024
In-Game Emergency Calls
Added a way for players in-game to place an emergency (911) call to dispatchers
Developer Export - Radio Signal
Added an export to get a user's radio signal quality
Developer Export - Panic
Added an export to listen for a radio panic press
#24896 Radio Item - Customize ID and Name
Added customization options for the in-game radio item's ID and name
Auto-Join User on URL Load
Users automatically join the community if they load a community's specific URL
Disable PTT SFX For Myself and/or Others
Added a settings option to disable hearing mic-clicks for yourself and/or other users
Mute Scanned When Transmitting
Added a settings option to mute scanned channels while transmitting
Debug Mode Toggle Command
Added a toggle command for debug mode
Sonoran Account Avatar
Added the user's Sonoran account avatar in the panel
Core Security Update
Improved credential storage security
Browser Hotkey Notice - Not Global
Added a notice in the settings page, if using the web version, that hotkeys are not "global" and the page must be in focus
Apple Silicon Hotkey Fix
Fixed an issue causing global desktop hotkeys to be unavailable on Apple silicon based computers
In-Game Channel Selector - Private Channels
Fixed an issue allowing users without permissions to access a private channel if they used the channel selector in-game
Toggle repeater mapping spamming chat
Removed debug logs on repeater toggle
#24958 QB Item Check Function
Updated a depreciated QB item check method
HF: #25273 - PTT/Audio Flicker
Fixed an issue causing vMenu Proxychat and Mumble Chat to flicker and stick with TalkSync enabled
HF: QB Metadata Tower Break
Fixed an issue in QB Core mode causing tower signals to always be perfiect if the player had no metadata property.
HF: Member Tab
Fixed an issue causing the members tab to not display if the user had a permission to kick, rename, or approve members but not the admin permission.
HF: Channel Permissions Owner Bypass
Fixed an issue causing private channels to be hidden for the server owner.
HF: Move User 500
Fixed an issue where moving your channel via context menu would throw a 500 error.
HF: Channel Add in Group via Dispatch
Fixed an issue where adding a new channel via dispatch panel would put it in the first channel group, not the group that it was added from.
HF: TTS Replay On Reconnect
Fixed an issue where connecting to a non-default channel, disconnecting by switching radio panel tabs, and re-connecting would start playing the TTS of the old channel name before correcting.
HF: AI TTS Generation on Create Channel
Fixed an issue causing AI TTS generation to fail when creating a new channel.
2.8.0 (Beta) - 10/10/2024
CAD Integration
Added
sonradintegration to display Sonoran CAD call information on the in-game radio, along with panic functionality
Top-Down HUD Improvements
Improved the top-down radio HUD to display the channel name, frequencies, and color changes when a user is transmitting
Talkover Override
Added a new permission granting users the ability to double-press their PTT button to override the talkover protection and silence the other transmitter
CMS Sync - Talkover Override Permission
Added the ability to manage talkover override permission via Sonoran CMS
Talkover Override Success Tone
Added a new, community-customizable talkover override success sound effect
Homepage Revamp
Completely revamped the homepage for feature highlights
UI Cleanup/Component Optimization
General internal cleanup and optimizations, making way for new future UI possibilities
Community Kick - Disconnect from Radio
When a player is kicked from the community (via Radio members tab or CMS) they will now be automatically disconnected from the radio, preventing them from transmitting any further
Home Button - Auto-Reconnect
Pressing the home button on the in-game radio (to hard refresh) will now automatically re-connect the user
Optimized Signal Quality Reports
Optimized in-game tower signal reporting to spam fewer updates across the websockets, only reporting when there is a significant enough change
Permission Checks
Fixed multiple backend permission checks preventing users without the
Adminpermission from accessing functionality
Key Input on Power Toggle
Fixed an issue causing the in-game "press any key" popup to display every time you turned off/on the radio, instead of just once at the initial game join
#25095 - TTS Fast
AI channel name TTS will now stop playing if you quickly switch to another channel before the audio has finished
Radio Frame - Persist Selection
Fixed an issue where selecting a different radio frame in the settings would not save/persist after closing the radio
Mobile repeaters won't toggle on
Fixed an issue causing the
Gbutton in vehicles configured to act as a mobile repeater to not work
Admin Panels - No Perm Redirect
Added local permission checks to prevent users from loading UI panels by changing the browser URL, even though the backend properly prevented data manipulation
Unable to Leave Pending Community
Fixed an unauthorized error from happening when trying to leave a community you were pending in.
New User - Unknown Display Name
Fixed an issue where a user newly joining the community and connecting to the radio would display as "Unknown User" to people already connected
QB Reference Error
Fixed an error causing the in-game resource to fail under certain QB Core modes
2.7.2 (Beta) - 09/27/2024
Voice Degradation
Fixed an issue causing some users to experience gradual voice degradation that was only fixed after refreshing/power toggling the radio
Digital Voice Effect
Smoothed and reduced the initial digital voice filter effect
2.7.0 (Beta) - 09/25/2024
Voice Effect Customization
Added the ability to create multiple custom voice effect filters and apply them per-channel.
Tone Board - Play to In-Game Speakers
Added the ability configure in-game speakers and play radio tones to them.
Tunnel Signal Degrade
Added the ability to configure in-game tunnels and other 3D areas that reduce radio signal quality.
AI Channel Text-To-Speech
Added automatic AI generated channel name TTS that will play when connecting and switching channels.
Context Menu Name Change
Added the ability to right-click on a connected user to quickly modify their display name.
Private Channel Permissions
Added the ability to toggle channel visibility to private, requiring a user permission to connect.
CMS x Radio - Private Channel Permissions
Added the ability to automatically manage private radio channel permissions via Sonoran CMS.
CMS x Radio - Name Sync
Added the ability to automatically manage radio display names via Sonoran CMS.
Nearby Radio Chatter - Earpiece
Added the ability to configure in-game earpiece EUP that will prevent people nearby from hearing your radio.
Game Resource Optimization
Added multiple new in-game optimizations to improve resource performance.
Connected Users List - Save Position
Added size and position persistence to the in-game connected users list.
Proxy URL - Retry
Added retry logic and UI errors in the event that the in-game resource can not get the proxy URL.
#24819 - Talkover on Scan
Fixed an issue causing talkover protection to prevent someone listening to a channel with someone transmitting from transmitting in their own, clear channel.
Tone Configuration Fixes
Fixed multiple issues with tone files and tone cosmetic customizations not being persisted or removed.
CAD Livemap Repeater Types
Fixed an issue causing only the radio tower type repeaters to show on the CAD livemap.
2.6.2 (Beta) - 09/13/2024 (In-Game Only)
In-Game Connected Users
Fixed an issue with the connected users list causing some names to not change to green while the user was talking
2.6.1 (Beta) - 09/11/2024 (In-Game Only)
In-Game Connected Users
When talking, user names will display as green
Added proper CSS ellipsis to display names
Added tooltip to user display names
Alphabetically sorted display names
Radio and Connected User Hide
Fixed an issue causing the radio and connected user menu to not hide when pressing ESC if no hotkey was set
2.6.0 (Beta) - 09/11/2024
Hear Chatter In-Game
Civilians can now hear live radio chatter when there is a nearby radio. This requires the pro version.
Top-Down HUD
Added the top-down radio HUD UI in-game
Multi-Frame
Added four radio frame options in-game to choose from, customizable by the community
In-Game Connected List
Added an in-game connected users list
Cache Busting
Added improved cache busting to ensure in-game radio updates are recieved faster by users
Mic Clicks - For Local Only
Per-user custom mic clicks are now only heard by that user, instead of everyone on the radio
In-Game Talk Sync
Talk in-game at the same time you talk in the radio
Vehicle Radio Blue Screen
Fixed an issue causing switching from the handheld to vehicle radio causing a blue radio screen for some users until turned off and back on
In-Game Talkover
Fixed an issue allowing some users to talkover others while talkover protection was enabled
2.5.0 (Beta) - 08/16/2024
Sonoran CMS Integration
Added the ability to manage your radio user's joining, permissions, and kicking via Sonoran CMS ranks and Discord roles.
Input/Output Device Selection
Added the ability to customize and test the input and output sources via the settings menu.
Tone Board
Added a customizable toneboard allowing dispatchers to play or repeat tones on specific channels and groups.
Server Customization UI
Consolidated the server customization menu into organized tabs and improved the in-game install with a step-by-step tutorial.
Animation Download
Added a tutorial step in the server customization menu to install the custom radio animations.
New Join 403
Hotfix: Fixed an issue causing newly joined members to get an error on the web and desktop versions.
2.4.0 (Alpha) - 08/05/2024
Channel Groups & Organization
Added the ability to create channel groups and easily organize via drag-and-drop
Custom Talkover Tone
Added the ability to customize a community-wide talkover error SFX
Signal Bars
Added visual signal bars in-game to view your tower connectivity
SFX Volume
Added the ability to customize the sound effect volume in the settings menu
Auto-Join on Link
Users now automatically join the Sonoran Radio community after linking in-game
In-Game Enhanced Error Handling
Improved errors and ensured the resource fails to start without a proper community ID and API key
Mobile UI improvements
Added multiple improvements for mobile users, including a dedicated UI for the radio panel
Mobile PTT Button
Added a push to talk button to the mobile version (web, apps coming soon) to utilize the rado on mobile devices
Fix: Desktop Updater
Fixed an issue causing the desktop application auto-updater from working
PTT In-Game & Radio
Fixed an issue preventing scripts from making the player talk in-game at the same time as they're talking on the radio
#23608 - Server Members
Fixed an issue limiting the number of users visible in the server members tab
#23542 - Tower Components
Fixed an issue causing pieces of a radio tower to be left after removal
#23758 Discord and Apple Login Window
Fixed an issue on the desktop app opening the radio in a second window after login via Discord or Apple
2.3.0 (Alpha) - 7/11/2024
Repeaters - UI Menu
Added an in-game repeater menu to add, edit, and remove repeaters.
In-Game Volume
Added the ability to adjust the system-wide volume in-game via the settings menu.
In-Game Per-User Volume
Added the ability to right click on a user in-game to adjust their volume.
Panel - Customized Download
Added a new download link in the radio panel that includes a pre-configured community ID and API key.
In-game Radio - Logout
Added an option to logout and unlink your radio in-game via the settings menu.
Startup - Link IP
Added an automatic API call to link your server's IP address to your community ID. This will be used for an upcoming integration.
API Key - Rotate
Added the ability to rotate and refresh your API key if leaked.
Menu CMS Discovery
Added the CMS community discovery spotlight to the portal's community selection menu.
Talkover Protection In-Game
Fixed an issue causing talkover protection in-game to fail.
Distortion Inconsistencies
Fixed an issue causing in-game distortion due to tower signal to not work consistently.
In-Game Permission Re-Request
Fixed an issue causing the user to be asked for microphone permissions on every join.
2.2.1 (Alpha) - 07/03/2024 (In-Game Only)
Tower Distance
Fixed an issue causing tower distortion levels to "freeze" in certain cases.
2.2.0 (Alpha) - 07/02/2024
In-Game Tower Signal
Added variable audio distortion based on how close a user in-game is to a radio repeater model.
User Display Names
Added the ability to customize user display names and two new permissions to set who can change their, and others', display name.
Link UI Refresh
Improved the /link portal UI with automatic focusing, forward/back navigation, and submission.
In-Game Towers
Added three radio repeater models for in-game signal strength.
In-Game Resize and Move
Added the ability to resize and move the radio UI.
Custom Animation Support
Added the ability to disable in-game animations while talking, for custom animation scripts.
Developer Exports - PTT
Added developer exports when a user activates and deactivates their PTT hotkey.
#23262 - Desktop Hotkey
Fixed an issue with updating your keybind not setting until an application restart
2.1.1 (Alpha) - 06/21/2024
Desktop Application - Hotkey Setting
Improved handling for detecting a wider array of hotkeys in the desktop application, including standard mouse buttons.
2.1.0 (Alpha) - 06/18/2024
Login Link
New login for in-game resource/mobile
Community ID
Use community IDs in URL instead of numeric IDs
Volume Control
Added per-user volume controls
Talkover Protection
Added toggleable talkover protection
Channel Change: Drag-and-drop
Move users by dragging and dropping
Fixed connecting on another window redirecting to home (which would break the in-game resource)
2.0.1 (Alpha) - 06/18/2024
Community ID
Accept community ID in place of standalone ID
#22925 - ESC Error
Fixed ESC with the radio open causing an error, preventing you from leaving the radio
2.0.0 (Alpha) - 06/06/2024
Initial Release
Last updated
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