Tunnels and Degrade Zones
Configure tunnels, underpasses, and other areas where radio signal will be degraded!

What are Degrade Zones?
Degradation zones are areas like tunnels, underground areas, or mountain valleys that would experience signal loss in a realistic scenario. Custom voice effects will distort the audio more as signal loss increases.
Creating and Modifying Zones
Via Radio Panel
Degrade Zones via Panel
Use the polygon, square, or circle tool to create a new zone. Select the zone to customize the name, Z coordinates (floor and ceiling height), and the degrade strength.

Via In-Game Menu
1. Accessing the Menu
Open the menu with the in-game /radiomenu command and select Degradation Zones

2. Zone Configuration Options
In the Degradation Zones menu, you can specify the strength and add points to create a 3D zone.
When creating a zone you can visualize via the drawn polygon and manipulate and move your last placed point using the on-screen controls


Strength
- The percent the signal strength will be cut by when inside the zone (0-1).
- Example: 0.5 = 50% voice effect degradation
Add Point to Zone
- Adds another point to the 3D zone
Undo Last Point
- Removes the last place point in the 3D zone
Min Z
- The minimum Z value (floor height) of the 3D zone
Max Z
- The maximum Z value (ceiling height) of the 3D zone
Finish Zone Creation
- Finishes the 3D zone and saves to the tunnels.json file
Cancel Zone Creation
- Cancels the 3D zone editor and closes the menu
3. View and Remove Configured Zones
Select Edit Degradation Zone in the menu and toggle on Show Zones. All configured zones on the map will be displayed in green. If the config.lua's debug mode is set to true, all zones will also be made visible.
Use the Select Zone menu option to swap back and forth between zones. Your selected zone will be displayed in red.
Use the Delete Zone menu option to delete the selected (red) zone.


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