For the complete documentation index, see llms.txt. This page is also available as Markdown.

Examples

Copy complete Integration Panel examples for common FiveM and third-party systems.

These examples show how an existing FiveM resource or third-party system can expose its live data and controls inside CAD. Each one includes a rendered panel, complete definition, sample state, action IDs, and a short server-side integration outline.

The same two-way pattern applies to every example:

  1. Your resource publishes its current state to CAD.

  2. Connected CAD users see the update immediately.

  3. A CAD interaction creates an action for your resource.

  4. Your resource polls and applies the action, acknowledges it, then publishes the updated state.

Use the AI plugins and MCP tools at sonoransoftware.com/developers to adapt an example to your script, then verify it in the visual panel builder.

Fire Alarm

Connect an in-game fire alarm resource so dispatchers can see every alarm and its current state. An alarm triggered in-game appears and pulses in CAD; a dispatcher can also change its state from the panel, and the resource applies that change in-game.

Fire Alarm

Door Locks

Connect a door lock resource to show police station, jail, and prison doors by facility. Changes made at an in-game door update CAD, while CAD users can lock one door, unlock one door, or request a lock-all action.

Door Locks

Tow and Impound

Connect a tow resource so new in-game requests appear for dispatchers with vehicle and location details. CAD users can accept or complete a request, and the resource updates the job for in-game tow operators.

Tow and Impound

Fleet Management

Connect a garage or fleet resource to group police, fire, and EMS vehicles and show fuel, health, and service state. Vehicle changes made in-game update the panel, while repair requests from CAD are sent back to the resource.

Fleet Management

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