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🖥️Sonoran Station Displays

Mount live Sonoran CAD unit, call, map, and bodycam views on televisions and monitors in FiveM.

Sonoran Station Displays creates persistent, independently configured public-safety displays inside a FiveM server. A police briefing room can show law-enforcement units, a fire station can show Fire/EMS units, and a dispatch center can rotate through combined units, active calls, a live map, and bodycams.

Each nearby display uses FiveM's direct-rendered browser interface (DUI). Objects and DUI instances are created and removed by distance, with a per-client pool limit to control memory and rendering cost.

Combined Sonoran Station Displays Active Units page
The production display renderer at its shipped 1280 by 720 resolution, using controlled sample data.

Features

  • Live on-duty units from the SonoranCADFiveM unit cache

  • Independent LEO, FIRE_EMS, or BOTH service filtering per display

  • Active Units, Emergency Calls, Dispatch Calls, Live Map, and Bodycams pages

  • Ordered pages, a saved default page, and automatic rotation from 5 to 300 seconds

  • Nearby viewer controls for synchronized page changes and temporary map panning

  • Unit grouping and natural sorting, automatic list pagination, and configurable row limits

  • A bundled, calibrated GTA V satellite map with unit, call, and station markers

  • Periodic local Sonoran bodycam imagery captured through screenshot-basic

  • GTA/FiveM in-game clock and estimated weather in the display header

  • In-game placement, movement, rotation, editing, preview, refresh, and deletion

  • Server-side ACE or custom permissions, validation, rate limiting, and JSON persistence

  • Optional server-only Discord-compatible administrative audit webhooks

  • Client and server exports for supported integrations

Data flow

The server reads the local sonorancad cache exports, normalizes one shared unit cache plus separate emergency and dispatch call caches, and sends sanitized full or incremental state to players. Each client filters that state for its nearby displays.

SonoranCADFiveM determines whether a unit is on duty. A connected player is not automatically an active unit. The CAD unit.data.page value supplies the service category; agency and subdivision labels come from the cached unit.

Bodycams use SonoranCADFiveM for authoritative identity and active state. Station Displays requests one compressed local image from an officer only while an eligible nearby display viewer is subscribed. It does not activate bodycams, upload evidence, retrieve hosted images, or use the previous TURN/remote-relay path.

See SonoranCADFiveM Integration.

Display configuration

Create a display through:

Every display saves its model, transform, world context, service filter, pages and page order, rotation, grouping, sorting, map behavior, bodycam layout, row limits, render distance, and interaction distance. Displays in the same building can therefore have different roles.

The management and placement flow was adapted from Sonoran's radio_fivem menu patterns, but Station Displays ships its own code and has no radio runtime dependency.

Requirements

Requirement
Type
Notes

Current FXServer with OneSync

Runtime

Server-side position and routing-bucket validation depends on OneSync behavior. No artifact build number is enforced.

SonoranCADFiveM 4.0.72 or newer

Required

Supplies the unit, dispatch-call, and emergency-call cache exports. The resource must be named sonorancad.

Compatible Sonoran bodycam runtime

Bodycams only

Must supply GetBodycamRuntime() and SonoranCAD::bodycam::RuntimeChanged.

screenshot-basic

Bodycams only

Captures the officer's local JPEG and returns it through its built-in FXServer HTTP handler.

FiveM Asset Escrow entitlement

Distribution

The paid resource is delivered through the CFX portal after Tebex purchase.

Framework, SQL database, Node.js, or radio_fivem

Not required

The resource is standalone and ships production web files.

Default models

Label
Model
Rendering

Flat Screen TV

prop_tv_flat_01

Independent WORLD_PLANE surface

Laptop Display

prop_laptop_jimmy

Independent WORLD_PLANE surface

Custom models require tested local screen geometry. GTA named render targets and texture replacement are shared at the model level and cannot guarantee independent content on identical props. See Configuration.

Important limitations

  • The DUI is 1280 by 720 (16:9). A differently proportioned model surface can stretch or crop.

  • The satellite map is a lightweight operational view, not the full Sonoran CAD map, a route planner, or the FiveM pause map.

  • FOLLOW_UNITS currently uses the same unit-based viewport calculation as AUTO_FIT.

  • Stale unit state affects map marker styling, but the Active Units table has no separate stale badge.

  • The management menu does not expose a routing-bucket field. Saved or externally provisioned bucket values are honored.

  • Bodycam tiles consume periodic image bandwidth and may expose sensitive roleplay information.

  • Model geometry and placement must be verified in the server's own interiors and map build.

Documentation

Start with Installation, then review Configuration, Permissions, and Display Management. Operational details are split into Active Units, Calls, Localized Live Map, Bodycams, and In-game Clock and Weather.

Release history and implementation limitations are tracked in the Changelog.

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