Time
TimeFormat accepts 12 or 24. Twelve-hour output converts midnight and noon to 12 and adds AM or PM. Twenty-four-hour output is zero-padded. ShowClockSeconds adds seconds when enabled.
The client checks the GTA clock at 250 or 500 millisecond intervals and sends an update only when the formatted value changes. Different clients can briefly show different values if another resource changes time locally rather than synchronizing it server-wide.
Administrative webhooks, persistence metadata, and audit logs use real-world UTC where documented. They do not reuse this in-game clock.
Weather
temperatureUnit accepts F or C.
Disable Weather.enabled to remove the weather indicator. Lower update intervals add client polling without making the underlying GTA weather more accurate.
