In-game diagnostics
Open:sonoran.stationdisplay.menu to open the menu and sonoran.stationdisplay.diagnostics to open diagnostics. The menu shows:
- CAD detected, compatible, version, and current error
- Configured and nearby display counts
- Active DUI count
- LEO and Fire/EMS unit counts
- Emergency and dispatch call counts
- Cache revision
- Bodycam runtime/capture dependency detected, available, and mode
- Source client, capture active, last attempt/success, and upload duration
- Latest frame size/sequence, subscribed viewers, and visible feed count
- Accepted, malformed, oversized, stale, failed, and rate-limited counters
Server diagnostic
Run in the server console:Permission diagnostic
WhenConfig.Debug = true:
Persistence repair
Console only:data/displays.invalid.<epoch>.json, resets from the shipped default, and requires a resource restart. See Persistence.
Map diagnostics
Config.Map.debug = true adds a visual projection overlay to Live Map. It reports map bounds, asset crop, clipping, and selected viewport data. This is separate from the in-game diagnostics menu.
Refresh options
- Force-Refresh Display requires edit permission and refreshes one selected display.
- Full Display Resync requires diagnostics permission and resends the server snapshot.
- Restart/rejoin performs the normal initial synchronization.

