User Connected
The user_connected push event is sent to the game server when a user connects to the radio.
User Connected
The user_connected
push event is sent to the game server when a user connects to the radio.
{
"id": "", // Community ID
"key": "", // Community API Key (Use to authenticate)
"type": "user_connected",
"payload": {
"identity": "000-000-000-000"
}
}
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