Call Templates
This submodule lets communities export custom dispatch call templates from the CAD, define a custom in-game command, and generate dispatch calls using that command.

Call Templates
This submodule lets communities export custom dispatch call templates from the CAD, define a custom in-game command, and generate dispatch calls using that command.
Activation Guide
1. Download and Install the Resource
2. Adjust the Configuration
The CAD display settings are stored inside of the /configuration/calltemplates_config.lua file.
3. Ensure Players are Linked
Ensure the player has already linked their CAD for this integration to work.
Configuration
ACE Permissions
The shipped commands entries enable useAcePermissions, so grant the exact command nodes to a role that should be able to create those calls:
The node follows the configured command value. If useAcePermissions is omitted, the current resource defaults the registration to restricted; setting it to false removes the command ACE requirement for that entry.
c. Add Call Type JSON Files
Each call type requires a JSON file to be added to the directory submodules/calltemplates/calltypes. You can either configure this file yourself or you can download it from Sonoran CAD. This guide will explain how to create and export call types.
Usage
By default, this submodule comes with a /ts (traffic stop) and /towreq (tow request) commands.
Example:
/ts Blue four door sedan, occupied x1
Creates a dispatch call with the presets for a traffic stop.
Adds
Blue four door sedan, occupied x1to the description.Pre-fills the call's address and postal location with your in-game location.
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