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Call Templates

This submodule lets communities export custom dispatch call templates from the CAD, define a custom in-game command, and generate dispatch calls using that command.

Call Templates

This submodule lets communities export custom dispatch call templates from the CAD, define a custom in-game command, and generate dispatch calls using that command.

Activation Guide

1. Download and Install the Resource

This submodule is already enabled by default when installing the Sonoran CAD FiveM resource.

The locations submodule includes required logic to send location data and is already enabled by default. Keep this submodule enabled to maintain functionality.

The postals submodule is optional and also enabled by default. Keep this submodule enabled if you wish to include postal code information with emergency calls.

2. Adjust the Configuration

The CAD display settings are stored inside of the /configuration/calltemplates_config.lua file.

3. Ensure Players are Linked

Ensure the player has already linked their CAD for this integration to work.

Configuration

a. Main Configuration
Option
Description
Default

callTypeDirectory

Location of the call type JSON file

submodules/calltemplates/calltypes

defaultOrigin

Call origin used if the template does not specify one

Default: 2 Options: - 0: Caller - 1: Radio Dispatch - 2: Observed - 3: Walk Up

defaultStatus

Call status used if the template does not specify one

Default: 1 Options: - 0: Pending - 1: Active - 2: Closed

defaultPriority

Call priority used if the template does not specify one

1

reloadTemplatesOnEachUse

When true, templates are re-read every command execution (useful while editing files)

false

b. Call Type Configuration

In the calltemplates_config.lua file you will find a section named commands . In here, you can configure each custom command that will be used to create a call. Below you will find the options you can use during configuration.

Option
Type
Description

command

String

The name of the command

callTypeFile

String

The name of the associated JSON file for the call type

descriptionPrefix

String

The prefix of the call description

suggestionText

String

The command suggestion text

includeWraithPlate

Boolean

Attach locked plate from wraithv2 if available

includePlayerUnit

Boolean

Attach the player's unit to the call

useAcePermissions

Boolean

Require a FiveM command ACE to use the command. The node is command.<command>; the shipped ts and towreq entries default to true, requiring command.ts and command.towreq.

ACE Permissions

The shipped commands entries enable useAcePermissions, so grant the exact command nodes to a role that should be able to create those calls:

The node follows the configured command value. If useAcePermissions is omitted, the current resource defaults the registration to restricted; setting it to false removes the command ACE requirement for that entry.

c. Add Call Type JSON Files

Each call type requires a JSON file to be added to the directory submodules/calltemplates/calltypes. You can either configure this file yourself or you can download it from Sonoran CAD. This guide will explain how to create and export call types.

Usage

By default, this submodule comes with a /ts (traffic stop) and /towreq (tow request) commands.

Example:

/ts Blue four door sedan, occupied x1

  • Creates a dispatch call with the presets for a traffic stop.

  • Adds Blue four door sedan, occupied x1 to the description.

  • Pre-fills the call's address and postal location with your in-game location.

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