Local Callers
Nearby witnesses will send an emergency call during car jackings, weapons being brandished, and more! Stop or cut their descriptions short by killing them in time!
This submodule utilizes API endpoints that require the standard version of Sonoran CAD or higher. For more information, view our pricing page.
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Installation Guide
1. Download and Install the Core
If you haven't already, be sure to install and configure the SonoranCAD Core first.
2. Activate the Submodule and all Dependencies
Follow the submodule activation guide for the required submodules.
3. Configuration
callCoolDown
int
How long in between calls for the same player
callTypes
table
Events that will trigger a 911 call. gun
Will trigger based on brandishing or shooting a firearm. carJacking
will trigger if you are trying to steal a car. death
will trigger if a player dies
callTimers
table
How long each call type will take to put through
whitelistZones
table
Zones where only specific call types will trigger. (I.e. A shooting range won't trigger a brandishing call)
language
table
Translations
clothingConfig
table
Configure clothing colors and names if you have custom EUP as well as whitelist certain EUP items or peds to not trigger calls
4. Usage
Emergency Calls
When near an AI "local/ped" in-game, they will automatically pull out their phone and begin to place an emergency call if you are spotted committing one of the configured crimes.
Emergency Call Information
While the local caller is placing the emergency call, killing them before the configured timer expires will only send a partial report—making it harder for police to get a full description of you.
Descriptions from the caller are based on clothing items. These can be configured and improved in the clothingConfig
for custom items.
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